
Liverpool John Moores University

Liverpool
,United Kingdom

Program Name
MA in Immersive Media
Overview

The Master of Arts in Immersive Media at Liverpool John Moores University is a pioneering program that immerses students in the fascinating realms of Game and Interactive Media Design. This course is designed to cultivate a deep understanding of the principles and practices that define the immersive media landscape. Students not only grasp theoretical knowledge but also engage in hands-on projects that mirror real-world scenarios. With a curriculum rich in both creativity and technology, graduates are equipped to innovate and excel in an ever-evolving industry.
The program is structured over a span of 12 months, allowing students to delve deeply into core topics while also exploring specialized areas that reflect their interests. The curriculum covers a range of critical subjects including 3D modeling, interactive storytelling, and game mechanics. Students will engage in practical modules where they learn to create immersive experiences that captivate audiences through cutting-edge technology. The emphasis on project-based learning ensures that students leave the program not just with theoretical knowledge, but also a robust portfolio that showcases their skills and creativity.
Faculty expertise at Liverpool John Moores University is one of its standout features. The teaching team comprises seasoned professionals with extensive experience in the immersive media sector. They bring a wealth of knowledge from their own careers, providing students with insights that bridge the gap between academic study and industry practice. The faculty’s commitment to mentoring students means that learners not only receive instruction but also have opportunities to collaborate on research projects that can lead to significant contributions to the field of immersive media.
Research opportunities are abundant within the program. The university boasts state-of-the-art facilities and high-end labs equipped with the latest technology, allowing students to explore innovative ideas and methodologies. Students are encouraged to take part in research initiatives that can lead to published work or presentations at conferences. This focus on research not only enhances the learning experience but also prepares students for advanced careers or doctoral studies in immersive media or related fields.
Industry connections play a crucial role in the program's success. Liverpool John Moores University has established strong partnerships with leading companies in the gaming and interactive media industries. This network provides students with invaluable opportunities for internships, work placements, and collaborations that can significantly enhance their employability. The university's location in Liverpool—a city renowned for its creative industries—further enriches the experience, offering students access to a vibrant ecosystem of professionals and innovators.
Graduates of the MA in Immersive Media can look forward to a variety of career pathways. The program prepares students for roles such as game designers, interactive media producers, and virtual reality developers. With the skills gained in this program, alumni have successfully transitioned into high-demand positions in both established companies and startups, significantly contributing to the industry. The program's high employability rate is a testament to its quality and the preparedness of its graduates.
Alumni success stories are a source of pride for Liverpool John Moores University. Graduates have gone on to work with some of the biggest names in the gaming and media sectors, showcasing the effectiveness of the program in fostering talent. Testimonials from former students highlight not only the quality of education received but also the supportive environment that encourages growth, creativity, and professional development. The university's strong alumni network continues to provide valuable connections and support to new graduates as they enter the workforce.
Unique features of the program include its focus on immersive technologies such as augmented reality and virtual reality, which are integral to the future of media and entertainment. The program continually updates its curriculum to reflect the latest trends and technological advancements, ensuring that students are at the forefront of the industry. Additionally, opportunities for collaboration with other departments within the university enhance interdisciplinary learning, enabling students to work on projects that integrate various fields, from fine arts to computer science.
In summary, the MA in Immersive Media at Liverpool John Moores University is an exceptional program that equips students with the skills, knowledge, and experience necessary to thrive in the world of immersive media. With a strong emphasis on practical learning, faculty expertise, and industry connections, students are prepared for successful careers in this dynamic field.
Why Study Immersive Media at Liverpool John Moores University
- A popular choice for international students with a diverse community that fosters inclusion and collaboration.
- Learn from award-winning faculty members who are leaders in their fields and become their research assistants.
- Access to cutting-edge labs and technology that facilitate innovative research work and practical learning.
- Comprehensive placement programs that connect students with industry professionals and enhance job prospects after course completion.
- A strong alumni network that provides support and connections in the immersive media industry for future career opportunities.
The program is open to applicants who meet the entry requirements, including relevant undergraduate qualifications and a passion for immersive technologies. Candidates are encouraged to demonstrate their creativity and prior experience through a portfolio of work, ensuring the program attracts innovative and driven individuals ready to explore the future of immersive media.

Duration
12 Months
Ranking
#497
US World and News Report
Class Profile
Diversity
North America:
5%Asia:
3%North West England:
45%Others:
30%Europe:
15%Others:
2%Others:
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